Preview: unreleased state (branch beta) - may still change before the next release. Go to the released version →
Duels without risk: two players fight in their own arena with a given kit - and afterwards get everything back exactly as it was. With their own statistics, a leaderboard and protection against stat farming.
At a glance
Server
Paper 26.3 (or a fork like Purpur), Java 25
Requires
nothing - MRadmin optional
Languages
German, English - automatically like the Minecraft client
Status
pre-release (0.x) - config, menus and permissions may still change until 1.0.0
Challenge via menu: choose player, kit, arena and rules, send the invitation - the opponent accepts with a click in chat. → How a duel works
Nothing gets lost: inventory, armor, ender chest, XP, health, hunger, effects, game mode and position are saved safely before the duel and given back afterwards - even after a server crash.
Duels do not count for Minecraft: no deaths and kills in the vanilla statistics, no death message, no drops, no advancements.
14 ready-made kits (Classic, Netherite, UHC, Sumo, Boxing, Crystal, Elytra & Mace …) and 4 arenas - you build your own in game. → Kits, Arenas
Own statistics: K/D, wins, streaks, leaderboard and the last rounds with a combat log. → Stats & leaderboard
Fair scoring: suspicious rounds (e.g. arranged stat farming) wait for a review by the team. → Reviewing suspicious rounds
Everything via menus - for players and for admins.